4.1
Votes: 80

Beutepanzer KV-2 754(r)

Author: FastestClassic | Mod updated: Jan, 8 | Game version: 1.3.0.1 | Mod version: 2.7
Downloads: 2.18 K
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Description

Remodels the KV-2 to its’ German-captured counterpart: the Beutepanzer KV-2 754(r).

Please note: I am currently in the process of uploading more of my content to the wgmods site. While that is underway, my other skins/mods/remodels can be found here: https://classicswotworkshop.weebly.com/

It is strictly prohibited to repost, relupload, or redistribute my mods without my explicit written permission. If you encounter any issues, please let me know in the comments below, or on my website.

Installation Guide

Included are two versions of the remodel – one in the standard German Grey color (default), and one in Dunkelgelb. (Preview images for both can be found in the downloaded ZIP file.)

INSTALL INSTRUCTIONS: To install, drag the .wotmod file from the folder named with the version of your choice (either “‘Mismatched’ Skin (Default)” or “Standard German Grey Skin”) into <WoT Install Location\mods\<Game Version>.

(Example: C:\Games\World_of_Tanks\mods```<version>```)

Change Log

  • 2.7
    - Updated VT models to fix emblems/hit markers not displaying - Added optional Dunkelgelb version to download - IMPORTANT: Changed installation instructions (see updated install instructions or README.txt for the new method)
  • 2.6
    For 1.2.0.2 (no changes)
  • 2.6
    - Updated vehicle XML script to work with the latest version
  • 2.5
    - For 1.1.0 (no changes)
  • 2.5
    For 1.0.2.4 (no changes)
  • 2.5
    - Updated turret crash model with cupola & side racks to reflect the rest of the remodel
  • 2.3 & 2.4
    - Updated model files - Updated Turret_02.vt (to display the player emblem on the right side of the turret behind the bicycle) - Updated turret textures (again, as for some reason, the wrong ones keep uploading into the wotmod)
  • 2.2
    Fixed collisionModel issue which caused the outline of the vehicle to not display when aiming at it (now uses the standard collisionModel file path)
  • 2.1
    For 1.0.1
  • 2.1
    - Fixed Turret_02 model & textures incorrectly drawing reference from the 'vehicles' folder - Fixed broken crash model
  • 2.0
    Switched to new file format using 'vehicles\remodels' rather than 'vehicles' in order to fix texture loading issues
  • 1.3
    Fixed typo in folder name to correct the display of icons
  • 1.2
    Fixed an issue which caused textures to not load correctly in update 1.0
  • 1.1
    Fixed display of camouflage on second (upgraded) turret
  • 1.0
    Initial Release

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