4.3
Votes: 135

Hangar-Manager "HangMan"

Author: goofy67 | Mod updated: Dec, 16 | Game version: 1.3.0.1 | Mod version: 2.29
Downloads: 6.26 K
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Description

With this modification you can handle all installed hangars by selecting them in the main mod-window.

In addition, it is possible to create own hangars while in battle by pressing a key-combination, see settings-window. Some hangars created this way are included in der default-config (downloaded on first run).

Different selection-modes allow it to change the way a hangar is loaded on entering lobby:
- normal : just loads the selected hangar
- random : displays random hangar
- nation : loads hangar depending on vehicle’s nation (may change on vehicle-change, see config-file HangMan.json in /mods/configs/HangMan for further details)
- last-battle : remembers latest known position and map from last battle

New in 2.24: You may also change vehicle-position and save this as a new hangar (left ALT + F12 in hangar, or whatever is set in settings-window) This is still in development.

Installation Guide

Copy .wotmod-file from downloaded RAR-archive to latest mods-folder, currently C:\Games\World_of_Tanks\mods\1.3.0.0

If no config-folder is found on first run, a new one will be downloaded and installed. Location is …\mods\configs\HangMan
Users of earlier versions are advised to delete/move their configs as there are slight changes.

Change Log

  • 2.29
    - adapted for 1.3.0.0 - option to add additional models to hangars (detailed description will follow)
  • 2.28.1
    - regained cap-circles-removement - some fixes - added preview-picture for remembrance-day-hangar - left-CTRL + left-click on HangMan-button in lobby reloads hangar (little help for skinners)
  • 2.28
    - adapted for 1.2.0 - disabling cap-circles does not work (would cause a crash-to-desktop), function disabled (although still in config)
  • 2.27
    - adapted for 1.1.0 - bug-fixes
  • 2.26.2
    - added preview-pictures for new hangars in 1.0.2.4 - fixed issue where camera moved to max. distance after returning from customization-room
  • 2.26.1
    - improved 'move hangar-vehicle window": - accessible via middle-mousebutton-click on HangMan-button and/or added "move"-button in main HangMan-window - textfields for coordinates etc. are editable now - added buttons to reset values, save hangar and cancel process - language-files are no longer created on runtime, all (?) available languages included (moved to separate folder, proper translations still welcome) - some bug-fixes
  • 2.25
    see readme :-)
  • 2.24.2
    bug-fix
  • 2.24.1
    adapted for 1.0.1.0

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